Game Zones

H.Q.

Allthough The HQ is not a game area it is where you sign in and out of the site, get issued with your equipment for the day and where you get prepared for your next game in the Hotshots Woodlands.

The H.Q. or Safe Zone has enougth space for 70+ people with a large covered barn which provides cover for 40+ people on the days when the weather is not so good, and a heated cabin for the colder winter months.

Armoury and firing range

Before each player leaves the H.Q. they need to get armed up, the firing range is where players recieve there guns before going on each game.

On returning to the Armoury All players return there guns before continueing to the H.Q. to await there next game.

Badlands

Badlands is fuel dump in a baron wasteland with two trucks in the center of the game arena.

In this scenario both teams compete to either capture and hold the central truck of the gamefield till the end of the game or to eliminate all of the players on the oposing team.

Metal Works

The Metal works is a game where two teams either need to get all of there players to the opposing teams base or capture the flag, It is set in a area with treehouses and metal objects.

Trenches

Trenches is a game with two large trenches at each end of the gamefield with barracades all around.

Speedball

Speedball is a fast paced game in which both teams need to eliminate each other

Crates

Crates is a close combat game where both teams need to get through the other end of the gamefield

Four Bunker

Four Bunker is a game of attacking and defending where one team attacks and one team defends a base in the center of the gamefield/

Hill Top

Hilltop is a game on a hillface where both teams need to get to the other teams base on the top of the field

Short Fields

Short fields is a massive woodland area where both teams need to get the flag to the oppositions base

Blue Bells

Bluebells is a wooded area which after the bluebells clear has massive ferns to crawl through